Introductory Assignment

Assignment brief
Qualification 
90 Credit Diploma in Creative Media Production - Games Design
Unit number and title
Unit 3 – Research Techniques for the Creative Media Industries - partial
Unit 73 – Sound for Computer Games - partial
Unit 78 – Digital Graphics for Computer Games - partial
Assessor name
Harry Arnold
Jordan Eastwood
Iain Goodyear
Date issued
03/09/2015
Hand in deadline
22/09/2015

Assignment title
Introductory Assignment – EGI Platformer Pitch
The purpose of this assignment is to demonstrate that the learner is introduced to:
      Applying a range of research methods and techniques
      Creating sound assets for a computer game following industry practice
      Creating digital graphics for a computer game following industry practice
Scenario
Joining the games design course at Eccles Sixth Form Centre, you have become a member of EGI, Eccles Games Incubator and your first assignment will assess your strengths, weaknesses and suitability for the course.

Over the next three weeks you are going to devise a concept for an original platformer game to be pitched via a presentation on a blog.
Task 1

Carry out visual and written research into classic and contemporary platform games. Publish your findings to your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 2

Generate a wide range of ideas for your platform game, paying particular attention to the objective, setting, character and mechanics. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 3

Produce a detailed written overview of your game, and character profile. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 4

Create a prototype which establishes the mechanics of one level of your platform game. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                    
This provides evidence Unit 3 – P2, M2, D2
Task 5

Create a minimum of three dialogue sequences and three sound effects for your character. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 73 – P3, M3, D3
Task 6

Create concept artwork for your character and background designs for one level of your game. Evidence this in your Introductory Assignment blog.                                                                                                                                                                    
                                                                                                                                                                     
This provides evidence Unit 78 – P3, M3, D3
Evidence checklist
Tick
Platform game research

Game ideas generation

Game mechanics prototype

Audio assets

Art assets