Assignment
brief
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Qualification
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90 Credit Diploma in Creative
Media Production - Games Design
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Unit
number and title
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Unit 3 –
Research Techniques for the Creative Media Industries - partial
Unit 73 –
Sound for Computer Games - partial
Unit 78 – Digital Graphics for Computer
Games - partial
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Assessor
name
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Harry
Arnold
Jordan
Eastwood
Iain Goodyear
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Date
issued
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03/09/2015
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Hand
in deadline
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22/09/2015
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Assignment
title
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Introductory Assignment – EGI Platformer
Pitch
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The purpose of this assignment is
to demonstrate that the learner is introduced to:
• Applying
a range of research methods and techniques
•
Creating sound assets for a computer game
following industry practice
•
Creating digital graphics for a computer game
following industry practice
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Scenario
Joining the games
design course at Eccles Sixth Form Centre, you have become a member of EGI,
Eccles Games Incubator and your first assignment will assess your strengths,
weaknesses and suitability for the course.
Over the next
three weeks you are going to devise a concept for an original platformer game
to be pitched via a presentation on a blog.
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Task 1
Carry out visual and written research
into classic and contemporary platform games. Publish your findings to your
Introductory Assignment blog.
This
provides evidence Unit 3 – P2, M2, D2
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Task 2
Generate a wide range of ideas for
your platform game, paying particular attention to the objective, setting,
character and mechanics. Evidence this in your Introductory Assignment blog.
This
provides evidence Unit 3 – P2, M2, D2
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Task 3
Produce a detailed written overview
of your game, and character profile. Evidence this in your Introductory
Assignment blog.
This
provides evidence Unit 3 – P2, M2, D2
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Task 4
Create a prototype which
establishes the mechanics of one level of your platform game. Evidence this
in your Introductory Assignment blog.
This
provides evidence Unit 3 – P2, M2, D2
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Task 5
Create a minimum of three dialogue sequences and three
sound effects for your character. Evidence this in your Introductory
Assignment blog.
This
provides evidence Unit 73 – P3, M3, D3
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Task 6
Create concept artwork for your character and background
designs for one level of your game. Evidence this in your Introductory
Assignment blog.
This
provides evidence Unit 78 – P3, M3, D3
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Evidence checklist
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Tick
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Platform game
research
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Game ideas
generation
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Game mechanics
prototype
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Audio assets
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Art assets
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